Top 10k strings from Confrontation - Kent (1983)(MC Lothlorien).z80
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /
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3 ;"Please wait" 2 h(p1,x1,y1),0 2 h(p,x,y),i 2 b(p2,x,y),99 2 a(p2,x,y)=0 2 Z$(i,j)="L" 2 "7"+b+(u(b)> 1 y2=y+(Z$(i,j)="6")-(Z$(i,j)="7") 1 x2=x+(Z$(i,j)="8")-(Z$(i,j)="5") 1 u(u)=u(u)+1 1 u(p,i,j)=8 1 u(p,i,j)=7 1 u(p,i,j)=6 1 u(p,i,j)=5 1 u(p,i,j)=0 1 u(b)=u(b)-1 1 u(b)=u(b)+1 1 t(x2,y2)=143 1 t(x2,y2)-143 1 t(x1,y1)-143 1 t(x,y)=151 1 t(x,y)=150 1 t(x,y)=149 1 t(x,y)=145 1 t(x,y)<154 1 t(x,y)-143 1 poi=poi-s(b) 1 poi=poi+s(u) 1 poi=poi+s(b) 1 h(p1,x,y),a 1 h(p,x1,y1),0 1 h(p,x,y),u 1 h(p,x,y),0 1 h(P,x,y),i 1 g(p1,x2,y2) 1 g(p,x2,y2) 1 b(p2,x,y),k: 1 b(p2,x,y),i: 1 b(p2,x,y),0 1 a(p1,x2,y2) 1 a(p1,x1,y1) 1 a(p1,x,y-1 1 a(p1,x,y+1 1 Z$(i,j)=a$(1 1 Z$(i,j)="T" 1 Z$(i,j)=" " 1 BY R.T.SMITH : 1 ;"land because 1 ;"entrench on this terrain" 1 ;"enter square due to enemy presence" 1 ;"embark because no aircraft available" 1 ;"drop on this 1 ;"carry out its 1 ;"You have these units" 1 ;"YOU HAVE THE FOLLOWING OPTIONS!" 1 ;"Unit to be deleted" 1 ;"Unit to be added?" 1 ;"Unit ";i;" cannot "; 1 ;"Total points "; 1 ;"T "'"M "'"E "'"F "'"A "'"S "'"I "'"R "'"P "'"C "'"G "'"B " 1 ;"Red forces are not present" 1 ;"Prepare tape for verificaton Press any key to continue": 1 ;"Prepare tape and press any key": 1 ;"Please wait a moment" 1 ;"Place red or blue forces (R/B)" 1 ;"PRESS SPACE TO CONTINUE": 1 ;"No forces are present" 1 ;"Name too long!": 1 ;"Name length not allowed!": 1 ;"Forces not present": 1 ;"ENTER YOUR CHOICE NOW!" 1 ;"Cities owned: BLUE "; 1 ;"Blue forces are not present" 1 ;"Attack which unit?" 1 ;"Attack which unit" 1 ;"Attack which square?" 1 ;"Attack which square? "; 1 ;"Alter red or blue? (R/B)" 1 ;"ARE YOU PLAYING IN BLACK AND WHITE? (Y/N)" 1 ;": RED "; 1 ;"6=B/L "; 1 ;"4=Left "; 1 ;"4=B/R "; 1 ;"4 Left: "; 1 ;"3=Below "; 1 ;"3 Below: "; 1 ;"2=Right "; 1 ;"2=A/R "; 1 ;"2 Right: "; 1 ;"1=Above "; 1 ;"1 Above: "; 1 :<<8<88<<888:888<8<888 1 :89988899898989998899 1 8<<:<888<<::8<8<88:8888::8< 1 8<8<8<8<88 1 8<8888::<::<<<<88<8:<::<<<<8<8<<< 1 8::<<<<8898 1 8::<8888<8<8<8<8<<:<<<<8888999 1 8:::88:8<:8<<88<88<8888< 1 8::8:8::::8::< 1 );" Unit ";i;" Orders? "); 1 ));" Unit ";u;" to be positioned" 1 ));" Unit ";i;" Orders? "); 1 ));" F= "; 1 "Scenario name? ";b$ 1 "Name of scenario? ";b$ 1 "9";"PLEASE WAIT" 1 "7) Load scenario from tape" 1 "7"+u+(u(u)> 1 "6) Clear for new scenario" 1 "5) Reposition units on map" 1 "4) Change available forces" 1 "30")*(u(u)- 1 "3) Change map" 1 "2) Save game on tape" 1 "1) Commence play" 1 "1";"PLEASE WAIT A MOMENT" 1 "1";"*** STOP THE TAPE ***"; 1 "0";"You now have 35 units! Press 1 to finish" 1 to edit old map or any other key to produce a new one" 1 there is no airfield" 1 order as it takes a whole phase" 1 for an upside down image" 1 for a mirror image 1 M.C.LOTHLORIEN 1983 1 to delete one or