Top 10k strings from Confrontation - Kent (1983)(MC Lothlorien).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   3 ;"Please wait"
   2 h(p1,x1,y1),0
   2 h(p,x,y),i
   2 b(p2,x,y),99
   2 a(p2,x,y)=0
   2 Z$(i,j)="L"
   2 "7"+b+(u(b)>
   1 y2=y+(Z$(i,j)="6")-(Z$(i,j)="7")
   1 x2=x+(Z$(i,j)="8")-(Z$(i,j)="5")
   1 u(u)=u(u)+1
   1 u(p,i,j)=8
   1 u(p,i,j)=7
   1 u(p,i,j)=6
   1 u(p,i,j)=5
   1 u(p,i,j)=0
   1 u(b)=u(b)-1
   1 u(b)=u(b)+1
   1 t(x2,y2)=143
   1 t(x2,y2)-143
   1 t(x1,y1)-143
   1 t(x,y)=151
   1 t(x,y)=150
   1 t(x,y)=149
   1 t(x,y)=145
   1 t(x,y)<154
   1 t(x,y)-143
   1 poi=poi-s(b)
   1 poi=poi+s(u)
   1 poi=poi+s(b)
   1 h(p1,x,y),a
   1 h(p,x1,y1),0
   1 h(p,x,y),u
   1 h(p,x,y),0
   1 h(P,x,y),i
   1 g(p1,x2,y2)
   1 g(p,x2,y2)
   1 b(p2,x,y),k:
   1 b(p2,x,y),i:
   1 b(p2,x,y),0
   1 a(p1,x2,y2)
   1 a(p1,x1,y1)
   1 a(p1,x,y-1
   1 a(p1,x,y+1
   1 Z$(i,j)=a$(1
   1 Z$(i,j)="T"
   1 Z$(i,j)=" "
   1 BY R.T.SMITH :
   1 ;"land because
   1 ;"entrench on this  terrain"
   1 ;"enter square due  to enemy presence"
   1 ;"embark because no aircraft available"
   1 ;"drop on this
   1 ;"carry out its
   1 ;"You have these units"
   1 ;"YOU HAVE THE FOLLOWING OPTIONS!"
   1 ;"Unit to be deleted"
   1 ;"Unit to be added?"
   1 ;"Unit ";i;" cannot ";
   1 ;"Total points ";
   1 ;"T "'"M "'"E "'"F "'"A "'"S "'"I "'"R "'"P "'"C "'"G "'"B "
   1 ;"Red forces are not present"
   1 ;"Prepare tape for verificaton    Press any key to continue":
   1 ;"Prepare tape and press any key":
   1 ;"Please wait a moment"
   1 ;"Place red or blue forces (R/B)"
   1 ;"PRESS SPACE TO CONTINUE":
   1 ;"No forces are present"
   1 ;"Name too long!":
   1 ;"Name length not allowed!":
   1 ;"Forces not present":
   1 ;"ENTER YOUR CHOICE NOW!"
   1 ;"Cities owned: BLUE ";
   1 ;"Blue forces are not present"
   1 ;"Attack which unit?"
   1 ;"Attack which unit"
   1 ;"Attack which square?"
   1 ;"Attack which square? ";
   1 ;"Alter red or blue? (R/B)"
   1 ;"ARE YOU PLAYING IN BLACK AND    WHITE? (Y/N)"
   1 ;": RED ";
   1 ;"6=B/L ";
   1 ;"4=Left ";
   1 ;"4=B/R ";
   1 ;"4 Left: ";
   1 ;"3=Below ";
   1 ;"3 Below: ";
   1 ;"2=Right ";
   1 ;"2=A/R ";
   1 ;"2 Right: ";
   1 ;"1=Above ";
   1 ;"1 Above: ";
   1 :<<8<88<<888:888<8<888
   1 :89988899898989998899
   1 8<<:<888<<::8<8<88:8888::8<
   1 8<8<8<8<88
   1 8<8888::<::<<<<88<8:<::<<<<8<8<<<
   1 8::<<<<8898
   1 8::<8888<8<8<8<8<<:<<<<8888999
   1 8:::88:8<:8<<88<88<8888<
   1 8::8:8::::8::<
   1 );" Unit ";i;" Orders? ");
   1 ));" Unit ";u;" to be positioned"
   1 ));" Unit ";i;" Orders? ");
   1 ));" F= ";
   1 "Scenario name? ";b$
   1 "Name of scenario? ";b$
   1 "9";"PLEASE WAIT"
   1 "7) Load scenario from tape"
   1 "7"+u+(u(u)>
   1 "6) Clear for new scenario"
   1 "5) Reposition units on map"
   1 "4) Change available forces"
   1 "30")*(u(u)-
   1 "3) Change map"
   1 "2) Save game on tape"
   1 "1) Commence play"
   1 "1";"PLEASE WAIT A MOMENT"
   1 "1";"*** STOP THE TAPE ***";
   1 "0";"You now have 35 units! Press 
   1  to finish"
   1  to edit old map or any  other key to produce a new one"
   1  there is no airfield"
   1  order as it takes a whole phase"
   1  for an upside down image"
   1  for a mirror image
   1  M.C.LOTHLORIEN 1983
   1   to delete one or